OpenRA
OpenRA: Classic RTS Reimagined
OpenRA is a comprehensive project dedicated to rebuilding legendary strategy titles—specifically Red Alert, Command & Conquer, and Dune 2000—to ensure they thrive in the modern gaming landscape.
🚀 Modernized for Today's Players
The engine has been overhauled to meet current gaming expectations, introducing several quality-of-life improvements:
- Advanced Gameplay: Implementation of
attack-movecommands, a robust unit veterancy system, and a dynamic fog of war. - Connectivity: Full online multiplayer capabilities with integrated support for custom maps and community mods.
- Campaigns: Refreshed single-player experiences featuring updated difficulty levels and new objectives.
Platform Compatibility
| Operating System | Support Status |
|---|---|
| Windows | Native |
| macOS | Native |
| Linux | Native |
🤝 A Community-Driven Effort
OpenRA is not just a product, but a collaborative open-source project. The development process is transparent, relying heavily on community feedback for balance and feature updates.
"Developed in the open with community input into updates and balance."
Community Highlights:
- 🗺️ User-curated and created map libraries.
- 🛠️ A dedicated Mod SDK for those wishing to build entirely new RTS experiences.
- 🏆 Frequent community-hosted tournaments and live streams.
📢 Developer Update: Playtest 20260222
Posted by Paul Chote on February 22, 2026
The team is thrilled to announce a new playtest following a year of significant development.
🗺️ Random Map Generation
The standout feature of this release is the introduction of random map generators for Red Alert, Tiberian Dawn, and Dune 2000. The logic follows a simple workflow:
🏜️ Dune 2000 Enhancements
Dune 2000 has received a significant "glow-up," including:
- Visual Overhaul: New effects for damaged buildings and the Sonic Tank.
- Logistics: The Starport now supports
single-unit queuingbulk purchase logic.
⚖️ Balance and Difficulty
The project has undergone a massive tuning phase:
- Multiplayer/Skirmish: A complete overhaul led by the community.
- Single-Player: Difficulty curves have been smoothed to help new players learn the ropes.
🌿 Tiberian Dawn HD Mod
The standalone Tiberian Dawn HD mod, which utilizes assets from the C&C Remastered Collection, has hit two major milestones:
- Feature Completion: All custom assets now possess HD sprites.
- Content Manager: Users can now toggle between Classic and Remastered audio, music, and art.
🛠️ Map Editor & Tools
The map-making suite has been expanded with UI refinements and tools leveraging the new random generation logic.
- Path Tiler: A new tool designed for the seamless placement of roads, beaches, and cliffs.
⚙️ Miscellaneous Changes
- Added "Other RTS" mouse input configuration.
- Finalize localization support (In Progress).
For those interested in the technical specifics, a sample configuration for the new input mode might look like this:
{
"input_mode": "other_rts",
"mouse_sensitivity": 1.0,
"enable_attack_move": true
}
Final Note: For a comprehensive list of every fix and tweak, please consult the full changelog. We encourage everyone to join the playtest and provide feedback via the GitHub, Discord, or the official forums!