logo
Kurashizu Blogwhere ideas flow
  • Home
  • News
  • Blog
  • About
  • Home
  • News
  • Blog
  • About

© 2026 Kurashizu. All rights reserved.

Admin·New Post·Service Status
Powered by Cloudflare·01.11.26
← Back to news

What designing 54 computer science cards taught me about graphic design

Original article
fhoehl.com|12 points|3 comments|by marukodo|Jul 15, 2026

Lessons in Graphic Design via 54 Computer Science Cards

Graphic design is the act of solving a communication hurdle, whereas software engineering is the act of solving an information hurdle.

For many people, computer science feels like a "black box"—an abstract, dense realm hidden behind a monitor. However, I view it as a space of creative problem-solving and elegant architecture. To bridge this gap, I created Algodeck: a physical set of 54 cards featuring minimalist illustrations and concise explanations. My goal was to condense mathematics and CS into a tangible format, making mental models and core skills more approachable.

What is Algodeck?

Algodeck is a curated assembly of my favorite data structures, algorithms, and cognitive frameworks gathered from my university days and my professional career as a software engineer.

The project goals included:

  • Distill complex theory into short forms.
  • Encourage serendipitous discovery.
  • Move away from linear, dense textbooks.
  • Prompt users to research further if a card feels cryptic.

"Instead of thinking about what to do, consider what to avoid doing. Oh, and taking a walk is quite good, too!" — Example card advice


The Intersection of Code and Art

Although I am a software engineer by trade, I used this project to master graphic design fundamentals. Rather than using a GUI like Adobe Illustrator, I chose to generate all 54 illustrations using code.

This approach felt more intuitive to me. By using code, I could globally update stroke_width or color_palette across the entire deck instantly, allowing for rapid iteration.

Comparing the Two Disciplines

DisciplineCore ObjectivePrimary Toolset
Graphic DesignSolving Communication ProblemsVisual Systems & Grids
Software EngineeringSolving Information ProblemsLogic & Data Structures

Both fields rely on systems thinking. Designers often use math without realizing it—whether they are calculating a type scale or utilizing the Golden Ratio: ϕ=1+52\phi = \frac{1 + \sqrt{5}}{2}ϕ=21+5​​

The Evolution of the System

I drew inspiration from Gerstner’s Designing Programmes (1964), a manifesto for system-oriented design, and Martin Lorenz’s Flexible Visual Systems, which advocates for reusable design components.

In the first version, the scaling was haphazard. For the second, I established a strict design system where a single cell_size variable dictated every other dimension, including the thickness of the lines.

The benefits of encoding a design system:

  1. Constraints: Defining rules makes decision-making easier.
  2. Efficiency: You no longer face the "blank page" problem; you simply assemble existing shapes and colors.

Technical Implementation Example

# Conceptual logic for the design system
def calculate_element_size(cell_size, ratio):
    return cell_size * ratio

# Global variables for consistency
BASE_CELL = 100
STROKE_WEIGHT = calculate_element_size(BASE_CELL, 0.05)
COLOR_PRIMARY = "Red"
COLOR_SECONDARY = "Blue"

Visual Language and Philosophy

I opted for a simple red-and-blue duotone palette. This choice serves three purposes:

  • It mirrors the binary nature of computing.
  • It pays tribute to the Bauhaus movement.
  • It evokes the feel of vintage French primary school textbooks.

Algodeck Visual Style Placeholder

Fun Fact: Drawbot was developed by Just van Rossum (brother of Python creator Guido van Rossum). While such tools exist now, I wrote and designed my own system for this project, utilizing only Grammarly for text polishing.

Beyond the Screen

In an era of AI, you could simply ask an LLM: "List 54 essential CS and math concepts in 100 words each." The AI would produce a linguistically correct list, but it lacks the tactile experience.

Algodeck is more than a list; it is a problem-solving kit. It encourages users to step away from the screen, flip through physical cards, and fundamentally shift how they approach complex challenges.


📚 Further Reading

  • Extra Extra Extra →\rightarrow→ You probably won't read those books: A reflection on the mountain of unread literature we all possess.
  • Climate Communication →\rightarrow→ Why we need specific emojis to discuss the environment and global warming.
  • On Maps →\rightarrow→ Exploring how mapping serves as a vital tool for problem-solving and design.