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A Rant About “Technology” (2005)

ursulakleguin.com|103 points|62 comments|by jamesgill|Aug 2, 2026

A Critique of the Concept of “Technology” (2005)

Originally penned by Ursula K. Le Guin, this piece serves as a response to a specific critique regarding her literary approach to science fiction.

The Catalyst

While reviewing Changing Planes, a critic from Argentina noted that because Le Guin does not write "hard" science fiction, she carefully avoids ignores the role of technology. Le Guin found this assertion particularly irritating, leading her to expand a brief footnote into this full-scale "rant."

"The reviewer suggests that since I'm not a 'hard' SF writer, technology is simply absent from my work."

The False Dichotomy

Le Guin challenges the prevailing stereotypes of the genre:

  • 'Hard' SF is the only place where technology exists.
  • 'Soft' SF is merely about "squashy" things like psychology and emotion.

She argues that it is logically impossible for any authentic science fiction—regardless of its sub-genre—to be devoid of technological elements. Whether a story focuses on the inner workings of a mind or the structure of a galactic empire, the author must describe how that society interacts with its environment.


Defining "Technology"

To Le Guin, technology is not just circuitry and silicon; it is the active human interface with the material world. It encompasses every method a society uses to survive and thrive.

The Scope of Technical Interaction

Technology includes, but is not limited to:

  1. Subsistence: How food is acquired, preserved, and prepared.
  2. Protection: The methods of creating clothing.
  3. Energy: The power sources utilized (e.g., animal power vs. electrical power).
  4. Infrastructure: The materials used for construction and the resulting architecture.
  5. Healthcare: The evolution of medicine.

Technology=Human AgencyPhysical Reality\text{Technology} = \text{Human Agency} \cap \text{Physical Reality}

Visualizing the Interface


The "Hi-Tech" Delusion

Le Guin argues that we have been conditioned by 150 years of rapid industrialization to confuse technology with hi-tech. We now believe that if something isn't as complex as a jet engine or a computer, it isn't "technology" at all.

Common MisconceptionLe Guin's Reality
Technology = Computers, Robots, SpacecraftTechnology = Any man-made tool or process
"Low-tech" is primitive/simple"Low-tech" is often highly sophisticated
Non-electronic tools are "natural"Tools are intentional human interventions

She points out the absurdity of viewing basic inventions as "natural" objects. To suggest a chair or a pill is not technology is as ridiculous as suggesting:

  • Linen is the same as flax.
  • Steel pans grew on trees.
  • Glass-spun vests were simply "picked when ripe."

The Litmus Test for Complexity

To prove that most "simple" technologies are actually complex, Le Guin proposes a simple diagnostic check. Ask yourself: Do I actually know how to manufacture this object from scratch?

The "Can I Make It?" Checklist:

  • Can I program a computer?
  • Can I build a refrigerator?
  • Can I carve a functional fishhook?
  • Can I cobble a pair of shoes?

If you cannot do the latter, you should respect the "primitive" technology as much as the "modern" one. Even the act of striking a match is a triumph of high-tech invention.

def is_technology(object):
    if object.is_man_made == True:
        return "Yes, this is technology."
    else:
        return "No, this is a natural object."

Final Reflections

Le Guin concludes that all science fiction is inherently technological, even when the authors are unaware of it. While she concedes that she does not write "hard" SF in the traditional, exoskeleton-like sense (where the machinery is the outer shell), she suggests that the "hard" elements of her work are simply internal.

The structural difference:

  • Hard SF: TechnologyExternal Framework\text{Technology} \rightarrow \text{External Framework}
  • Le Guin's SF: TechnologyInternal Bone Structure\text{Technology} \rightarrow \text{Internal Bone Structure}

tiny drawing of a bug